[render/render] Introduce longest increasing subsequence-based node moves in keyed diff, fix #1791, fix #2026

This commit is contained in:
Pierre-Yves Gérardy 2018-04-22 11:09:57 +02:00 committed by Pierre-Yves Gérardy
parent 95ec3d28aa
commit 2cfc68359d

View file

@ -260,11 +260,10 @@ module.exports = function($window) {
function updateNodes(parent, old, vnodes, hooks, nextSibling, ns) {
if (old === vnodes || old == null && vnodes == null) return
else if (old == null) createNodes(parent, vnodes, 0, vnodes.length, hooks, nextSibling, ns)
else if (vnodes == null) removeNodes(old, 0, old.length)
else if (old == null || old.length === 0) createNodes(parent, vnodes, 0, vnodes.length, hooks, nextSibling, ns)
else if (vnodes == null || vnodes.length === 0) removeNodes(old, 0, old.length)
else {
// default to keyed because, when either list is full of null nodes, it has fewer branches
var start = 0, oldStart = 0, isOldKeyed = true, isKeyed = true
var start = 0, oldStart = 0, isOldKeyed = null, isKeyed = null
for (; oldStart < old.length; oldStart++) {
if (old[oldStart] != null) {
isOldKeyed = old[oldStart].key != null
@ -277,12 +276,11 @@ module.exports = function($window) {
break
}
}
if (isKeyed === null && isOldKeyed == null) return // both lists are full of nulls
if (isOldKeyed !== isKeyed) {
removeNodes(old, oldStart, old.length)
createNodes(parent, vnodes, start, vnodes.length, hooks, nextSibling, ns)
return
}
if (!isKeyed) {
} else if (!isKeyed) {
// Don't index past the end of either list (causes deopts).
var commonLength = old.length < vnodes.length ? old.length : vnodes.length
// Rewind if necessary to the first non-null index on either side.
@ -299,72 +297,120 @@ module.exports = function($window) {
}
if (old.length > commonLength) removeNodes(old, start, old.length)
if (vnodes.length > commonLength) createNodes(parent, vnodes, start, vnodes.length, hooks, nextSibling, ns)
return
}
// keyed diff
var oldEnd = old.length - 1, end = vnodes.length - 1, map, o, v
} else {
// keyed diff
var oldEnd = old.length - 1, end = vnodes.length - 1, map, o, v, oe, ve, topSibling
while (oldEnd >= oldStart && end >= start) {
// both top-down
o = old[oldStart]
v = vnodes[start]
if (o == null) oldStart++
else if (v == null) start++
else if (o.key === v.key) {
oldStart++, start++
if (o !== v) updateNode(parent, o, v, hooks, getNextSibling(old, oldStart, nextSibling), ns)
} else {
// reversal: old top-down, new bottom-up
v = vnodes[end]
if (o == null) oldStart++
else if (v == null) end--
else if (o.key === v.key) {
oldStart++
if (start < end--) insertNode(parent, toFragment(o), nextSibling)
if (o !== v) updateNode(parent, o, v, hooks, nextSibling, ns)
if (v.dom != null) nextSibling = v.dom
while (oldEnd >= oldStart && end >= start) {
oe = old[oldEnd]
ve = vnodes[end]
if (oe == null) oldEnd--
else if (ve == null) end--
else if (oe.key === ve.key) {
if (oe !== ve) updateNode(parent, oe, ve, hooks, nextSibling, ns)
if (ve.dom != null) nextSibling = ve.dom
oldEnd--, end--
} else {
break
}
else break
}
}
while (oldEnd >= oldStart && end >= start) {
// both bottom-up
o = old[oldEnd]
v = vnodes[end]
if (o == null) oldEnd--
else if (v == null) end--
else if (o.key === v.key) {
if (o !== v) updateNode(parent, o, v, hooks, nextSibling, ns)
if (v.dom != null) nextSibling = v.dom
oldEnd--, end--
} else {
// old map-based, new bottom-up
if (map == null) {
// the last node can be left out of the map because it will be caught by the
// bottom-up part of the diff loop. If we were to refactor this to use distinct
// loops, we'd have to pass `oldEnd + 1` (or change `start < end` to `<=` in getKeyMap).
map = getKeyMap(old, oldStart, oldEnd)
while (oldEnd >= oldStart && end >= start) {
o = old[oldStart]
v = vnodes[start]
if (o == null) oldStart++
else if (v == null) start++
else if (o.key === v.key) {
oldStart++, start++
if (o !== v) updateNode(parent, o, v, hooks, getNextSibling(old, oldStart, nextSibling), ns)
} else {
break
}
if (v != null) {
var oldIndex = map[v.key]
if (oldIndex == null) {
createNode(parent, v, hooks, ns, nextSibling)
if (v.dom != null) nextSibling = v.dom
} else {
o = old[oldIndex]
insertNode(parent, toFragment(o), nextSibling)
if (o !== v) updateNode(parent, o, v, hooks, nextSibling, ns)
o.skip = true
if (v.dom != null) nextSibling = v.dom
}
//swaps and list reversals
while (oldEnd >= oldStart && end >= start) {
o = old[oldStart]
v = vnodes[start]
if (o == null) oldStart++
else if (v == null) start++
else if (oe == null) oldEnd--
else if (ve == null) end--
else if (start === end) break
else {
if (o.key !== ve.key || oe.key !== v.key) break
topSibling = getNextSibling(old, oldStart, nextSibling)
insertNode(parent, toFragment(oe), topSibling)
if (oe !== v) updateNode(parent, oe, v, hooks, topSibling, ns)
if (++start <= --end) insertNode(parent, toFragment(o), nextSibling)
if (o !== ve) updateNode(parent, o, ve, hooks, nextSibling, ns)
if (ve.dom != null) nextSibling = ve.dom
oldStart++; oldEnd--
}
oe = old[oldEnd]
ve = vnodes[end]
}
while (oldEnd >= oldStart && end >= start) {
if (oe == null) oldEnd--
else if (ve == null) end--
else if (oe.key === ve.key) {
if (oe !== ve) updateNode(parent, oe, ve, hooks, nextSibling, ns)
if (ve.dom != null) nextSibling = ve.dom
oldEnd--, end--
} else {
break
}
oe = old[oldEnd]
ve = vnodes[end]
}
if (start > end) removeNodes(old, oldStart, oldEnd + 1)
else if (oldStart > oldEnd) createNodes(parent, vnodes, start, end + 1, hooks, nextSibling, ns)
else {
// inspired by ivi
var originalNextSibling = nextSibling, vnodesLength = end - start + 1, map, i, lis
var oldIndices = new Array(end - start + 1)
for (i = 0; i < vnodesLength; i++) oldIndices[i] = -1
var pos = 2147483647, matched = false
for (i = end; i >= start; i--) {
if (map == null) map = getKeyMap(old, oldStart, oldEnd + 1)
v = vnodes[i]
if (v != null) {
var oldIndex = map[v.key]
if (oldIndex != null) {
pos = (oldIndex < pos) ? oldIndex : -1 // becomes -1 if nodes were re-ordered
oldIndices[i-start] = oldIndex
o = old[oldIndex]
o.skip = true
if (o !== v) updateNode(parent, o, v, hooks, nextSibling, ns)
if (v.dom != null) nextSibling = v.dom
matched = true
}
}
}
nextSibling = originalNextSibling
removeNodes(old, oldStart, oldEnd + 1)
if (!matched) createNodes(parent, vnodes, start, end + 1, hooks, nextSibling, ns)
else {
if (pos === -1) {
lis = makeLis(oldIndices)
var lisi = lis.length - 1
for (i = end; i >= start; i--) {
if (oldIndices[i-start] === -1) createNode(parent, vnodes[i], hooks, ns, nextSibling)
else {
if (lis[lisi] === i - start) lisi--
else insertNode(parent, toFragment(vnodes[i]), nextSibling)
}
if (vnodes[i].dom != null) nextSibling = vnodes[i].dom
}
} else {
for (i = end; i >= start; i--) {
if (oldIndices[i-start] === -1) createNode(parent, vnodes[i], hooks, ns, nextSibling)
if (vnodes[i].dom != null) nextSibling = vnodes[i].dom
}
}
}
end--
}
if (end < start) break
}
// deal with the leftovers.
createNodes(parent, vnodes, start, end + 1, hooks, nextSibling, ns)
removeNodes(old, oldStart, oldEnd + 1)
}
}
function updateNode(parent, old, vnode, hooks, nextSibling, ns) {
@ -475,6 +521,52 @@ module.exports = function($window) {
}
return map
}
// Lifted from ivi https://github.com/ivijs/ivi/
function makeLis(a) {
var p = a.slice()
var result = []
result.push(0)
var u
var v
for (var i = 0, il = a.length; i < il; ++i) {
if (a[i] === -1) {
continue
}
var j = result[result.length - 1]
if (a[j] < a[i]) {
p[i] = j
result.push(i)
continue
}
u = 0
v = result.length - 1
while (u < v) {
/*eslint-disable no-bitwise*/
var c = ((u + v) / 2) | 0
/*eslint-enable no-bitwise*/
if (a[result[c]] < a[i]) {
u = c + 1
}
else {
v = c
}
}
if (a[i] < a[result[u]]) {
if (u > 0) {
p[i] = result[u - 1]
}
result[u] = i
}
}
u = result.length
v = result[u - 1]
while (u-- > 0) {
result[u] = v
v = p[v]
}
return result
}
function toFragment(vnode) {
var count = vnode.domSize
if (count != null || vnode.dom == null) {