build fix and doc fixes
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3 changed files with 4 additions and 10 deletions
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@ -251,7 +251,7 @@ m.module(document.getElementById("example"), app);
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<blockquote class="twitter-tweet" lang="en"><p>Mithril: The newest JavaScript MVC library 3Kb. <a href="http://twitter.com/LeoHorie">@LeoHorie</a> got it right: It's all about good guides/docs: <a href="http://lhorie.github.io/mithril/comparison.html">lhorie.github.io/mithril/comparison.html</a></p> — David Corbacho (@dcorbacho) <a href="https://twitter.com/dcorbacho/status/446926407843991552">March 21, 2014</a></blockquote>
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<script async src="http://platform.twitter.com/widgets.js"></script>
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<script async src="https://platform.twitter.com/widgets.js"></script>
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</div>
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</div>
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</section>
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@ -100,7 +100,7 @@ In the unlikely case that you have another global variable called `m` in your pa
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Calling this method while using `m.module` or `m.route` should only be done if you have recurring asynchronous view updates (i.e. something that uses setInterval).
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If you're integrating other non-recurring services (e.g. calling setTimeout), you should use [`m.startComputation` / `m.emdComputation`](mithril.computation.md) instead.
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If you're integrating other non-recurring services (e.g. calling setTimeout), you should use [`m.startComputation` / `m.endComputation`](mithril.computation.md) instead.
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This is the most potentially expensive method in Mithril and should not be used at a rate faster than the rate at which the native `requestAnimationFrame` method fires (i.e. the rate at which browsers are comfortable calling recurring rendering-intensive code). Typically, this rate is around 60 calls per second.
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