Consistent naming of Mithril.js

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Stephan Hoyer 2022-02-18 09:08:10 +01:00
parent 7b1fda5b66
commit 885b3f9442
48 changed files with 269 additions and 269 deletions

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@ -16,7 +16,7 @@ Documentation on m.redraw(), which schedules an update of all components mounted
Updates the DOM after a change in the application data layer.
You DON'T need to call it if data is modified within the execution context of an event handler defined in a Mithril view, or after request completion when using `m.request`/`m.jsonp`. The [autoredraw](autoredraw.md) system, which is built on top of `m.redraw()` will take care of it.
You DON'T need to call it if data is modified within the execution context of an event handler defined in a Mithril.js view, or after request completion when using `m.request`/`m.jsonp`. The [autoredraw](autoredraw.md) system, which is built on top of `m.redraw()` will take care of it.
You DO need to call it in `setTimeout`/`setInterval`/`requestAnimationFrame` callbacks, or callbacks from 3rd party libraries.
@ -44,7 +44,7 @@ Argument | Type | Required | Description
### How it works
When callbacks outside of Mithril run, you need to notify Mithril's rendering engine that a redraw is needed. External callbacks could be `setTimeout`/`setInterval`/`requestAnimationFrame` callbacks, web socket library callbacks, event handlers in jQuery plugins, third party XHR request callbacks, etc.
When callbacks outside of Mithril.js run, you need to notify Mithril.js' rendering engine that a redraw is needed. External callbacks could be `setTimeout`/`setInterval`/`requestAnimationFrame` callbacks, web socket library callbacks, event handlers in jQuery plugins, third party XHR request callbacks, etc.
To trigger a redraw, call `m.redraw()`. Note that `m.redraw` only works if you used `m.mount` or `m.route`. If you rendered via `m.render`, you should use `m.render` to redraw.