Merge pull request #1592 from pygy/async-redraw

Make m.redraw() purely asynchronous, add m.redraw.sync()
This commit is contained in:
Pierre-Yves Gérardy 2017-07-17 23:16:44 +02:00 committed by GitHub
commit 8ab31790ab
11 changed files with 381 additions and 116 deletions

View file

@ -4,26 +4,23 @@ var coreRenderer = require("../render/render")
function throttle(callback) {
//60fps translates to 16.6ms, round it down since setTimeout requires int
var time = 16
var delay = 16
var last = 0, pending = null
var timeout = typeof requestAnimationFrame === "function" ? requestAnimationFrame : setTimeout
return function() {
var now = Date.now()
if (last === 0 || now - last >= time) {
last = now
callback()
}
else if (pending === null) {
var elapsed = Date.now() - last
if (pending === null) {
pending = timeout(function() {
pending = null
callback()
last = Date.now()
}, time - (now - last))
}, delay - elapsed)
}
}
}
module.exports = function($window) {
module.exports = function($window, throttleMock) {
var renderService = coreRenderer($window)
renderService.setEventCallback(function(e) {
if (e.redraw === false) e.redraw = undefined
@ -31,18 +28,24 @@ module.exports = function($window) {
})
var callbacks = []
var rendering = false
function subscribe(key, callback) {
unsubscribe(key)
callbacks.push(key, throttle(callback))
callbacks.push(key, callback)
}
function unsubscribe(key) {
var index = callbacks.indexOf(key)
if (index > -1) callbacks.splice(index, 2)
}
function redraw() {
for (var i = 1; i < callbacks.length; i += 2) {
callbacks[i]()
}
function sync() {
if (rendering) throw new Error("Nested m.redraw.sync() call")
rendering = true
for (var i = 1; i < callbacks.length; i+=2) try {callbacks[i]()} catch (e) {/*noop*/}
rendering = false
}
var redraw = (throttleMock || throttle)(sync)
redraw.sync = sync
return {subscribe: subscribe, unsubscribe: unsubscribe, redraw: redraw, render: renderService.render}
}